Why It’s Important to Sketch Before You Wireframe


I’ve had a number of conversations people as to the virtue of sketching v.s. wire framing. One reason for me is that it simply allows for many fast iterations, with less need to perfect, allowing my imagination to spark ideas. If I got straight to high fidelity wire frames I find it’s easy to get stuck in a rut.

I just stumbled upon this article on the subject on the UX Movement blog. A very interesting read and one that is inline with my thinking. Read full article here.

A couple of excerpts:

Have you ever had an idea for a website or application? It’s easy to come up with the idea, but the hard part is understanding how that idea will take shape in user interface form. This is where sketching is useful. Sketching happens in many professions that involve creativity and construction. Even Leonardo Da Vinci had to sketch out his inventions before he started to build them. No matter how smart you are, It’s impossible to go from a simple idea in your head to immediately building it out without hashing out the details in between. Sketching out your idea before you build is necessary for every designer to do…

A Sketch is Not a Wireframe

Many designers mistakenly think a sketch is a wireframe. They are similar but they are not the same thing. Both are useful for illustrating an interface concept, but a wireframe and a sketch are done in different mediums and produce different results…

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